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Old 03-12-07, 10:10 AM   #385
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Default Re: Rainbow Six Vegas Feedback Thread

There is just no excuse for this.... (800x600 low settings)


1024x768 med-high


Then theres this (1152x864 max 2xaa 16xaf)
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Old 03-12-07, 10:14 AM   #386
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Default Re: Rainbow Six Vegas Feedback Thread

this is ubisoft for you

once a great developer, now turned into a big pile of ****.

they better work miracles with Assasin Creed to try to restore their name
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Old 03-12-07, 10:24 AM   #387
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Default Re: Rainbow Six Vegas Feedback Thread

I just ended this game last night. Pretty sweet except for the cliffhanger ending but I cant wait for the expansion.
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Old 03-12-07, 10:37 AM   #388
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Default Re: Rainbow Six Vegas Feedback Thread

Yeah, if you're having consistently bad performance stick to terrorist hunt mode. I seem to get best performance that way.
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Old 03-12-07, 12:13 PM   #389
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Default Re: Rainbow Six Vegas Feedback Thread

probably has to do with differences between graphics cards/arch's between, 360 and PC ATI and Nvidia... As far as I understand, ATI's have more pixel shaders, while Nvidia has a few more others in the overall mix of things. So Nvidia cards may suffer a bit, if the game uses too many pixel shaders. (and vice versa)



http://en.wikipedia.org/wiki/Compari...ocessing_Units
http://en.wikipedia.org/wiki/Compari...Force_7_series

Thankfully, in the future, with the unified arch, we'll shouln't see this problem.
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Old 03-12-07, 01:48 PM   #390
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Default Re: Rainbow Six Vegas Feedback Thread


Ouch
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Old 03-12-07, 08:26 PM   #391
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Default Re: Rainbow Six Vegas Feedback Thread

Did he say "thanks for saving my ass" afterwards ?
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Old 03-27-07, 12:49 AM   #392
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Default Re: Rainbow Six Vegas Feedback Thread

i was looking thru R6 Vegas config files

did anyone noticed this??

Quote:
[D3DDrv.D3DRenderDevice]
UseTrilinear=True
LevelOfAnisotropy=4
UseStaticLighting=True
ShadowBufferResolution=1024
MaxShadowResolution=1020
MinShadowResolution=64
ShadowResolutionScale=2.0
BlurBufferResolutionDivisor=3
DisableShaderModel3=True
DisableMultiLightPath=True

DisablePrecaching=False
DisableOcclusion=False
bEnableFastShaderCaching=True
MaxTranslucencyLayers=0
ShaderPath=..\Engine\Shaders
AdapterNumber=-1
Gamma=2.2
anyone tried changing those settings?
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Old 03-27-07, 08:04 AM   #393
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Default Re: Rainbow Six Vegas Feedback Thread

No I haven´t but I wanted to re-install it anyway so thanks for bringing it up!
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Old 04-22-07, 06:01 AM   #394
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Default Re: Rainbow Six Vegas Feedback Thread

Quote:
Originally Posted by nekrosoft13
i was looking thru R6 Vegas config files

did anyone noticed this??



anyone tried changing those settings?
sorry for an old bump..but did anyone check that thing out? I only recently got the game, haven't gotten arround to installing it yet, but i will check it out after i patch/run the game.

I Cant seem to find what those text line anywhere..

Btw anyone else have really bad sound stuttering? Games runs like ass when there is alot of outside view on mine -.- Cant also find the sli profile in nvidia
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Old 04-22-07, 06:54 AM   #395
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Default Re: Rainbow Six Vegas Feedback Thread

holy cow...adding the game to the profile to get SLI using the Unreal 3 Profile gave this game a big boost in fps..mainly in area where there is alot of bad guys and pretty much areas where you look arround and there is alot of buildings/etc..like the ones some people posted...its very smooth..its in the 30-35's..but the sli bars are maxed out so its all good....
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Old 04-22-07, 03:11 PM   #396
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Default Re: Rainbow Six Vegas Feedback Thread

@nekrosoft13 What file are you looking at? The config file is \KellerGame\Config\PC\KellerEngine.ini - In my one those two options you highlighted are set to False for me
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