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#1 | |
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Registered User
Join Date: Jul 2005
Location: Munich
Posts: 910
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Hi!
I'm just doing some benchmarking with several 7000 series cards and an 8800GTX and i have recognized that setting __GL_LOG_MAX_ANISO has very little or no effect concerning the frames per second measured for UT2004 (UMark-ONS) and Enemy Territory (Radar demo). When setting the environment variable to 1,2,3 or 4, i think i'm experiencing the "shimmering effect" as discussed at: http://www.nvnews.net/vbulletin/showthread.php?t=64727 The suggested solution also works for me (at least the shimmering seems to be reduced but doesn't fully disapear), so i guess AF is actually working for me in some way. Now the situation is that there is only a drop from 64 FPS to 60 FPS when enabling any AF level for a 7300GT and there is no difference at all for 7800GTX, 7950GT and 8800GTX (any AF levels). Since AF is "computationally expensive", i would have suspected that FPS results should drop for higher AF levels?! BTW.: FSAA results look "good", means: for the 7300GT, FPS results drop for increasing modes, while it almost makes no difference for the 8800GTX. The 7800GTX and the 7950GT do sort in between. This is what i would have expected, but the AF behaviour sounds strange to me ... Any feedback is highly appreciated! regards Bernhard |
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#2 | |
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Registered User
Join Date: Jan 2006
Location: Worcester, UK
Posts: 29
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I remember this, I've always been able to use AF on games that stressed that card quite a lot without it slowing down. Never understood why but it's nice that AF seems to only have a tiny performance hit if at all.
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