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#13 | |
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Registered User
Join Date: Nov 2002
Posts: 138
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So what they are saying is that "Nvidia" should be considered to be the "reference standard" and not an API like DirectX8.1 or OpenGL 1.3.
I guess... |
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#14 | |
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Sittin in the Sun
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No, what he means is, the developers probably use nvidia cards as their primary work machines. They then test on other cards to make sure it works okay. But initial testing, research, and getting things right are done on their cards.
As JC said, the majority of his work on doom3 was done using an nvidia card in his work machine. |
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#15 | |
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Registered User
Join Date: Aug 2002
Posts: 365
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Quote:
1) ATi beat Nvidia to market with a DX9 part by over six months and have given quite a few 9700 boards to developers 2) ATi's drivers have continued to improve by quite a bit. I still think it's fairly safe to say that Nvidia holds a plurality of developer support, though. |
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#16 | |
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Wey aye man!
Join Date: Jan 2003
Location: Newcastle, UK
Posts: 162
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Quote:
IIRC Epic didn't even bother doing exhaustive testing on the 9700pro, they dev'd UT2k3 with nVidia cards and it still worked fine on the 9700Pro right off ![]() With FX it seems to be different tho - S.T.A.L.K.E.R is being dev'd on 9700pros as the dev's have to put in extra work on the FX. Seems to be similar to what JC reports with the FX needing its own path as it doesn't perform to its full potential on a generic path. The 9700pro does perform well on generic paths tho.. Why is that? I'm not being facetious, seriously, someone explain why that could be ![]() Is something not quite right with how the FX interprets standard DX and OGL, or are they deliberately making dev's put in extra work on nVidia cards? Getting back OT, I'm not surprised nVidia didn't respond to Futuremarks decision. IIRC the dodgy Det's were meant to be an example of how drivers could be manupulated to increase synthetic benchmark performance, thus invalidating 3Dmark2k3 .. except most ppl have jumped on it saying "look! nVidia are cheating!!". I think it was reasonable for Futuremark to ban drivers which decrease IQ for extra points, and no doubt nV don't want to give FM any more publicity by continuing a tit-for-tat b*tch-fest at each other. |
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#17 |
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Join Date: Jul 2002
Location: Montevideo, Uruguay
Posts: 421
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i guess he hasnt look at games with AF/AA in his geforce fx...
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__________________
Signatures are a waste of bandwidth! thanks rwolf!!!!! :-P |
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#18 | |
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Laptop gaming...Myth?
Join Date: Dec 2002
Location: In front of my computer
Posts: 49
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Quote:
Cheers
__________________
AMD T-Bird 1.33, Abit KT7-RAID, 2- 80 GiG WD ATA 133 7200rpm HDDs Running Raid 0, Fortissimo II, Sony DVD+RW, ATi Radeon 7500 AIW. eMac,G4 700 Mhz, 256 RAM PC 100, 40 GiG HDD, 16x CD-RW, 6x DVD,GeForce 2MX. |
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#19 | |
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Join Date: Sep 2002
Location: In a House
Posts: 502
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Quote:
They should of done this way back in the 3DMark99 stage. Only use WHQL for official comparising, leave the beta, modded for the individual user who wants to see the performance of "beta" or "modded" drivers on their particular system. Just funny how peer pressure still works these days! Hehe. Regards, D. Solomon Jr. *********.com |
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#20 | |
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Sayonara !!!
Join Date: Jan 2003
Location: Austin, Texas
Posts: 9,297
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Quote:
it is not in their hands unfortunately what the reviewers are going to do when told to bench with specific drivers... besides... this is hardly going to stop reviewers from using the particular drivers in question for benching... i doubt submitting results is a top priority... I have not personally seen too many compare links ![]() |
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#21 | |
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Registered User
Join Date: Jul 2002
Posts: 1,430
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Quote:
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#22 | |
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Registered User
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Quote:
I think this answer was definitely all PR, unless you consider the fact that the only real changes made for AA and AF were to add driver options to castrate the AF (turning off / down the use of trilinear filtering unless in Application mode) and to add a couple additional (useless, no less, based on IQ comparisons with the modes that were already available on the GF4 that carried over) software-based AA modes. I'm afraid that from what I've seen of the IQ capabilities of the GF-FX, I'd be running in what I consider to be GF4 emulation mode- ie. 4xS or lower AA, application mode with 8x or lower aniso enabled. The only improvement I see as far as AA and AF are concerned is just based in reality on speed improvements in the new chip- basically, it can run higher AA and aniso modes playably than the GF4 could. The downside is that since ATI did such a bang-up job with the R300, even the increased levels (playable, remember) aren't really a match for the levels that are still playable on the 9700. ![]() Heh. Interesting read though.
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Snake-Eyes |
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#23 | |
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Registered User
Join Date: Mar 2003
Location: The Netherlands
Posts: 4
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Quote:
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#24 |
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Join Date: Jul 2002
Location: Highland, IN USA
Posts: 4,944
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I like the duel scoring system with the official/un-official drivers, it'll give the best of both worlds.
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[SIZE=1][I]"It was very important to us that NVIDIA did not know exactly where to aim. As a result they seem to have over-engineered in some aspects creating a power-hungry monster which is going to be very expensive for them to manufacture. We have a beautifully balanced piece of hardware that beats them on pure performance, cost, scalability, future mobile relevance, etc. That's all because they didn't know what to aim at." -R.Huddy[/I] [/SIZE] |
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