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#73 | |
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Registered User
Join Date: Jan 2006
Posts: 6,726
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#74 | |
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Okie, not from muskogee
Join Date: Apr 2007
Location: oklahoma
Posts: 228
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Going home to install now(hoots and hollers)
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#75 |
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Mahna Mahna
Join Date: Jul 2006
Location: Madison, Wi
Posts: 6,123
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"DX9 games don't appear to appreciate DX10 patches at all at this stage of gpu driver development" - direct quote from a relative that works for AMD.
Hopefully, games that are fully designed for DX10 will work a bit better.
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#76 | |
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#77 |
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Registered User
Join Date: Oct 2006
Posts: 100
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I just lowered the texture detail from ultra to high and took AA off completely and there was no change in my fps. Id probably ignore my benchmarks at this point as there must be something wrong on my end.
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#78 | |
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Registered User
Join Date: Feb 2007
Posts: 1,138
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#79 |
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nVidia Crackwh0re
Join Date: Jul 2006
Location: Las Vegas
Posts: 179
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Indeed I just tested the new 158.45 against the 165.01 and performance is definitely better with the 158's released today. Sorry for any confusion.
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Case: Lian Li RocketFish 250mm Intake Mod Mainboard: EVGA 790i FTW Digital PWM @ 1800 FSB Processor: Intel Q9450 @ 3.6GHz - Liquid Cooled Graphics: 2x ASUS ENGTX280 SLI @ 702/2400 Memory: 4Gb OCZ SLI XTC pc3-14400 @ 1800Mhz ReadyBoost: 4GB Corsair Voyager 2.0 Storage: 2x 500Gb WD Caviar Black OS Drive: 74Gb WD VelociRaptor Power: 1100w Tagan ABS BZ Series 6x12v/80a Monitor: Westinghouse LVM-42W2 42" @ 1920x1080p 16xAA 16xAF Sound: Creative X-Fi XtremeMusic 7.1 EAX 5.0 Speakers/Headphones: Turtle Beach 5.1 True Surround Sound Headset Keyboard: Ideazon Merc Stealth Illuminated Mouse: Revoltec Fight Mouse 2400dpi Illuminated Mouse Surface: Xtrac Hybrid 15" x 9" Operating System: Windows Vista Ultimate x64 |
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#80 | |
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This is MY boomstick!
Join Date: Jul 2002
Posts: 179
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Before I patched COH, it ran well. Now it smears textures all over at odd moments. Etc. Ran other games, seems fine (except WoW, but WoW and nVidia and Vista are well-known enemies), but this COH business has me a bit disappointed. I'm wondering if its the video cards being bad (because that's what I'd normally think it) or if it's just DX10 being crap for patching on this game. |
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#81 |
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Join Date: Feb 2007
Posts: 1,205
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Well I'm getting 24fps on the performance test with 8800GTS/x2 4200 using 158.45
The game run fines. I think it looks better. I think the lighting and shadows are better. But it's such a slight improvement that you're not sure that anything changed at all. ![]() |
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#82 |
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NV THIS
Join Date: Jul 2005
Location: Hutt Space
Posts: 1,289
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Man this 8800 low performance in DX10 is bad news. This is game 2 now (well the other is an unoptimized demo but still)
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i5 2500K @ 4.2GHz EVGA Z68 Ripjaws X 16GB 1600MHz EVGA GTX 680 X-Fi Titanium HD Intel 40GB SSD (SRT Cache) Hitachi 1TB Boot HDD 7TB Storage HDDs Coolermaster 750w |
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#83 |
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Registered User
Join Date: Sep 2004
Posts: 60
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SLI Performance= NoSLI performance
NoAA performance = 16xAA performance I got 32fps average with 1768x992 all maxed. DX10 SLi performance (if SLi is working at all) is more like with the early 6800 SLi drivers.
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#84 |
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STALKER!!!!!!!!
Join Date: Oct 2004
Location: NSW, Australia
Posts: 1,455
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If X2900 really does have more decent DX10 performance in these games, I will seriously consider switching. Plus it actually has working AVIVO Saturation control, unlike.... well you know
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