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Old 08-10-07, 01:51 AM   #13
DebianCoder
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Default Re: NVidia and XRandR 1.2

Speaking of Keith, at the end of 2006 he said that

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Originally Posted by Keith
Dave Airlie has been copying this code into the nouveau driver and hooking up RandR 1.2 support there. That's great as it gives us a chance to make sure these new interfaces are right for more than one driver.
Over half a year has elapsed since. If you want something to test while nVidia does its thing, give the nouveau folks a hand as a tester.
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Old 08-10-07, 12:05 PM   #14
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Default Re: NVidia and XRandR 1.2

The nv driver also supports RandR 1.2 for GeForce 8 series GPUs.
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Old 08-12-07, 08:20 PM   #15
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Thumbs down Re: NVidia and XRandR 1.2

NV driver is not for someone who spent 500$ on nvidia hardware.

I have 2 brand new video cards I would love to use to their full potential with my new LCDs, and have a great experience with composite UI, but I cant.

Please get XRandR 1.2 into the drivers... I couldn't possibly imagine why its taking so long ?

If you open source your driver, or a part of it... I am sure the open source community would love to give you a hand, and will be loyal to nvidia.
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Old 08-14-07, 04:40 PM   #16
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Default Re: NVidia and XRandR 1.2

Also there are issues with Twinview that are solved by using xinerama. So for example if you need to be able to use the video card LUTs to calibrate your monitors with Twinview you are SOL but it works with xinerama. Hopefully randr 1.2 support will be here soon. Many of us need this functionality.
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Old 08-15-07, 01:23 PM   #17
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Default Re: NVidia and XRandR 1.2

Just to add one more voice to the choir, I'd really like to see RandR 1.2 support in the nvidia drivers as well. I'd like to be able to use RandR to rotate one of my two monitors, and then use a compositing window manager. Using TwinView, I can only rotate both monitors at once using xrandr's 1.1 interface. I can use Xinerama and an explicit Option "Rotate" "CW" in the device section of xorg.conf, but that disables RandR (as described above) so I can't use a compositing window manager.
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Old 11-02-07, 01:28 AM   #18
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Question Re: NVidia and XRandR 1.2

Do the latest drivers 100.14.19 already support XRandR 1.2?
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Old 11-02-07, 03:46 PM   #19
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Default Re: NVidia and XRandR 1.2

Quote:
Originally Posted by JRepin
Do the latest drivers 100.14.19 already support XRandR 1.2?
No.
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Old 11-25-07, 11:07 AM   #20
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Default Re: NVidia and XRandR 1.2

Damn ...

Whats the showstopper then ?!?

I'll look if its working with my old ati-card
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Old 11-25-07, 12:21 PM   #21
kriko
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Default Re: NVidia and XRandR 1.2

What's all this hype around Xrandr 1.2 anyway? Are there some benefits for end users?
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Old 11-25-07, 01:22 PM   #22
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Default Re: NVidia and XRandR 1.2

It basically allows you to setup monitors add resolutions and so on while you are in X. This is basically similar to nvidia's dynamictwinview which they have offered for a while. The main difference is that xrandr 1.2 also allows rotation of individual screens.
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Old 11-26-07, 08:29 PM   #23
JRepin
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Default Re: NVidia and XRandR 1.2

@kriko
You can also read this: Newbie's Guide To RandR 1.2
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Old 05-03-08, 10:47 PM   #24
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Default Re: NVidia and XRandR 1.2

bump
i too am very interested in randr 1.2 support, and agree with Harvester that the NV driver is not for people that spent lots of money on their hardware.
i'm anxious to get a compositing window manager running on all 3 displays!
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