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Old 06-17-07, 08:06 PM   #49
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Default Re: Tomb Raider: Anniversary - Feedback Thread

They ****ing ruined this game with the Adrenaline Dodge bull****. Not only can I never get it to work right... im now stuck on the Centuri part unable to move on because these ****ty ass control are preventing me from doing what I need to do to beat the damn guards. Stupid **** like this just ruins the game. WHy did they have to make this "bullet time" mode so god damn hard to figure out If anyone has any pointers on using the mode let me know because I cant get the damn thing to work and its starting to piss me off!
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Old 06-18-07, 12:18 AM   #50
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Default Re: Tomb Raider: Anniversary - Feedback Thread

You just got to practice it more. I can do it pretty good now but still get caught up in the heat of the moment sometimes and press the wrong keys at the wrong time. It's all about timing. It's one of those deals where once you get the hang of it, you wonder why you ever thought it was so hard.
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Old 06-18-07, 04:52 AM   #51
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Default Re: Tomb Raider: Anniversary - Feedback Thread

never have a problem with the Adrenaline Dodge, I wasnt sure how it worked before when up against the T-rex, but it was my mistake for not waiting till the target turns red again during slow-mo instead i kept shooting when it was grey. After that ive never have problems using it.
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Old 06-18-07, 08:49 AM   #52
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Default Re: Tomb Raider: Anniversary - Feedback Thread

That dodge move is easy. You wait till you see the enemy is about to charge, when the enemy gets close to you all you have to do is hit the roll button plus a direction (usually left or right) then you wait for the aiming reticle to line up (turns red) and shoot. It's gets harder on the later levels when multiple enemies are attacking you at once but it becomes second natural after a while.
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Old 06-18-07, 10:20 AM   #53
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Default Re: Tomb Raider: Anniversary - Feedback Thread

Quote:
when the enemy gets close to you all you have to do is hit the roll button plus a direction (usually left or right)
If you are starting the move from a stand still, just make sure you hit the direction key BEFORE the crouch key. If you hit the crouch key first, Lara will just duck. I usually start my move first so I'm already moving when I hit the crouch key.

There is plenty of time to do all this. I think the majority of mistakes are hitting the buttons early rather than late. It was that way for me anyway.
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Old 06-18-07, 05:18 PM   #54
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Default Re: Tomb Raider: Anniversary - Feedback Thread

Quote:
Originally Posted by Mike89
If you are starting the move from a stand still, just make sure you hit the direction key BEFORE the crouch key. If you hit the crouch key first, Lara will just duck. I usually start my move first so I'm already moving when I hit the crouch key.

There is plenty of time to do all this. I think the majority of mistakes are hitting the buttons early rather than late. It was that way for me anyway.
I'll give this a try tonight.. thanks
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Old 06-18-07, 05:19 PM   #55
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Default Re: Tomb Raider: Anniversary - Feedback Thread

*EDIT: hit key twice.. opps*
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Old 06-20-07, 10:13 AM   #56
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Default Re: Tomb Raider: Anniversary - Feedback Thread

Quote:
Originally Posted by $n][pErMan
*EDIT: hit key twice.. opps*

Is this game like the original?
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Old 06-20-07, 10:37 AM   #57
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Default Re: Tomb Raider: Anniversary - Feedback Thread

The game is based more on the original. The control interface is not the same as the original which IMO is a good thing (it's personally what I didn't like about all the previous Tombraider games until Legend). Controls in Anniversary are like Legend which is typical 3rd person PC shooter controls.
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Old 06-20-07, 10:53 AM   #58
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Default Re: Tomb Raider: Anniversary - Feedback Thread

So far, this game is very good. I've encountered no bugs, no crashes, and nothing but smooth gameplay in Vista using the X-Box 360 wireless controller. This is an example of a very well done game.
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Old 06-20-07, 11:59 PM   #59
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Default Re: Tomb Raider: Anniversary - Feedback Thread

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Originally Posted by DRen72
So far, this game is very good. I've encountered no bugs, no crashes, and nothing but smooth gameplay in Vista using the X-Box 360 wireless controller. This is an example of a very well done game.
I completely agree, it's pretty much as great as I could have hoped. The graphics and controls of Legend with harder puzzles and a longer running time... with no bugs. Excellent.
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Old 06-24-07, 07:12 PM   #60
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Default Re: Tomb Raider: Anniversary - Feedback Thread

I am loving this game! Masterpiece yes. I actually like the camera movement, that is when I control camera and her movement at the same time! I really can't see not having a controller with this game, keyboard would be too hard. Playing on new laptop with 7600 Go with 256mb, running at 1440x900 resolution and at 2xaa and runs smooth. Every setting except AA is maxed in game. Never did finish the orginal, my computer system then was not capable of running the game, man have things change.
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