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Old 01-15-08, 11:32 AM   #349
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Old 01-15-08, 11:39 AM   #350
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Who cares if its an old thread, he has a legitimate question.
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Old 01-15-08, 11:39 AM   #351
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Hello-

Has anyone been able to figure out how to get rid of the "screen door" effect on the trees in the DX10 version? (with keeping AA on).

Thanks!

No not that I know of, I think its probably gonna stay that way. lol.
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Old 01-15-08, 11:57 AM   #352
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Who cares if its an old thread, he has a legitimate question.
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Old 01-15-08, 10:23 PM   #353
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And your a ****ing smart ass so you your point?
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Old 01-15-08, 11:30 PM   #354
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And your a ****ing smart ass so you your point?
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Old 02-08-08, 02:02 AM   #355
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Default Re: Call of Juarez - Feedback Thread

Does anyone know how to get rid of the white tree effect when AA is on with DX10? My performance is actually suprisingly good at 1920x1200 2xaa DX10... however the trees have a white pixelated effect which is reduced with 4xAA but then performance goes too bad.

Although the trees look worse with 0xAA (not seethrough)
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Old 02-08-08, 06:18 AM   #356
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Default Re: Call of Juarez - Feedback Thread

pic? i don't notice anything over here. playing CoJ again with DX10
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Old 03-29-08, 05:04 PM   #357
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Default Re: Call of Juarez - Feedback Thread

Just finished Call of Jaurez in DX10, amazing game!!
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Old 03-29-08, 05:06 PM   #358
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Default Re: Call of Juarez - Feedback Thread

Call of Juarez is right up there with Crysis as far as pushing an 8800/9800 GTX past it's limits. Hopefully the next generation card we can crank everything up in CoJ
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Old 03-29-08, 05:14 PM   #359
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?? i just finished COJ with 1680x1050 everything at high with 8xAA. FPS stayed at 40FPS range.
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Old 03-29-08, 05:23 PM   #360
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60fps min or hehe
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