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Old 05-28-07, 09:16 AM   #1
micha123
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Default 100.14.06 problem with OpenGL shaders

I have problems with the OpenGL shaders on OpenSuse 10.2. If they are activated in the game Nexuiz (www.nexuiz.com) they make the game crash. Sometimes X or the whole system crashes. X cannot be restarted by ctrl+shift+backspace. If the OpenGL shaders are deactivated in the game-menu, the game runs without any problems.

The nvidia-bug-report.log was created right after the game crashed, without making X crash.

Driver-installation:
First i installed the nvidia driver like it is discribed here: http://en.opensuse.org/NVIDIA using "The easy way". I think the driver that was installed did not work with my 8600 GTS, because hardware-acceleration was not activated. So i deinstalled the two packages and downloaded NVIDIA-Linux-x86-100.14.06-pkg1.run from nvidia.com and installed it "The hard way" (see link above). In my eyes the driver seems to be installed correctly.
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File Type: zip nvidia-bug-report.log.zip (36.5 KB, 85 views)
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Old 05-29-07, 04:00 PM   #2
AaronP
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Default Re: 100.14.06 problem with OpenGL shaders

Hi micha123,
I'm afraid I can't reproduce your problem here. However, the errors in your log look very similar to the ones in http://www.nvnews.net/vbulletin/showthread.php?t=91760, which will be fixed in the next 100.14.* release, so hopefully that will fix your issue as well.
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Old 05-29-07, 04:22 PM   #3
micha123
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Default Re: 100.14.06 problem with OpenGL shaders

Hi AaronP,

thx for your reply.
So i will hope the next version will work better for me.
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Old 06-11-07, 02:40 AM   #4
micha123
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Default Re: 100.14.06 problem with OpenGL shaders

This problem was fixed with the latest driver 100.14.09.

But now i have the same problem described in this thread: http://www.nvnews.net/vbulletin/showthread.php?t=93015
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