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Old 05-22-07, 06:13 AM   #1
DenDiesel
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Default Demo with dual render: OpenGL/Direct3D9 (benchmark inside)

A new demo, which is based on forthcoming Unigine v0.4 engine, is available. It works either on Windows and Linux. There is a benchmark in the demo, which can be used to compare performance in Direct3D9 and OpenGL.

Features:
* Up to 500k polygones per frame
* 5 dynamic lights
* HDR rendering
* Parallax occlusion mapping
* Ambient occlusion mapping
* Translucence
* Volumetric light and fog
* Glow
* Particle systems
* Postprocessing: motion blur, radial blur, depth of field, color correction, Sobel filter, refraction, stereo mode (stereo glasses required)
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Old 05-22-07, 10:24 AM   #2
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Default Re: Demo with dual render: OpenGL/Direct3D9 (benchmark inside)



Doesn't work properly for me.

I set 8xAA but it only benched in 4xAA.

And I can't set 1280x1024 in direct3d, it freezes my computer.

I can set it in open gl though.
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Old 05-22-07, 10:58 AM   #3
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Default Re: Demo with dual render: OpenGL/Direct3D9 (benchmark inside)

Hmm, strange. However we haven't tested it with G80 properly since we haven't one
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Old 05-23-07, 06:08 AM   #4
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Default Re: Demo with dual render: OpenGL/Direct3D9 (benchmark inside)

Some guys made massive benchmarking by this demo, including G80 and R600 (German forum):
http://www.forum-3dcenter.org/vbulle...d.php?t=363634
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Old 05-23-07, 10:14 AM   #5
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Default Re: Demo with dual render: OpenGL/Direct3D9 (benchmark inside)

We are happy that SLI mode on 8800GTX provides 2x boost, it's a great hardware: http://pictransfer.de/uploads/jo13be6ddf1JPG.jpg
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Old 05-23-07, 05:41 PM   #6
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Default Re: Demo with dual render: OpenGL/Direct3D9 (benchmark inside)

Wow, that's very impressive. I get a average FPS of 42 running at 1920x1080 4xAA All settings enabled. Is there a way to get 1920x1200? It's not in the list of resolutions...And I'm also having the issue where it runs the benchmark at a lower AA than I set in the settings (i have 8x set)
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Old 05-24-07, 12:50 AM   #7
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Default Re: Demo with dual render: OpenGL/Direct3D9 (benchmark inside)

Quote:
Originally Posted by einstein_314
Wow, that's very impressive. I get a average FPS of 42 running at 1920x1080 4xAA All settings enabled. Is there a way to get 1920x1200? It's not in the list of resolutions...And I'm also having the issue where it runs the benchmark at a lower AA than I set in the settings (i have 8x set)
Modify sanctuary_direct3d9_fullscreen_1024x768.bat:
instead of
-video_mode 2
use
-video_mode -1 -video_width 1920 -video_height 1200

Regarding AA settings it looks like a bug on G80, we'll try to figure out why is it so.
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Old 05-24-07, 01:22 AM   #8
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Default Re: Demo with dual render: OpenGL/Direct3D9 (benchmark inside)

Quote:
Originally Posted by DenDiesel
Modify sanctuary_direct3d9_fullscreen_1024x768.bat:
instead of
-video_mode 2
use
-video_mode -1 -video_width 1920 -video_height 1200

Regarding AA settings it looks like a bug on G80, we'll try to figure out why is it so.
Sweet. Thanks!
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Old 05-26-07, 10:46 PM   #9
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Default Re: Demo with dual render: OpenGL/Direct3D9 (benchmark inside)

That's strange, I wonder why my score is so much higher, I think it uses both cores.
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Old 05-27-07, 05:31 AM   #10
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Default Re: Demo with dual render: OpenGL/Direct3D9 (benchmark inside)

Here's mine,160.02:



160.03:

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Old 05-27-07, 07:16 AM   #11
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Default Re: Demo with dual render: OpenGL/Direct3D9 (benchmark inside)

We've made minor update of the demo: fixed AA mode displaying and Vista detection. Benchmarking results will stay the same anyway.
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Old 05-27-07, 01:06 PM   #12
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Default Re: Demo with dual render: OpenGL/Direct3D9 (benchmark inside)

Quote:
Originally Posted by DenDiesel
We've made minor update of the demo: fixed AA mode displaying and Vista detection. Benchmarking results will stay the same anyway.
Sounds like you work there Den. First I think the demo is awesome. How did you guys do the Stereo mode and can it be made to work with shutter glasses?
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