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Registered User
Join Date: Feb 2003
Posts: 15
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Hello,
what is the expected value for a call like this: GLint myint=42; glGetIntegerv( GL_MAX_ELEMENTS_VERTICES, & myint); printf("test1: someint %d \n",myint); when I start this on a local display "direct rendering" I get 4096 when I start it on a remote machine I get "42", thus the call is not even evaluated. when I call glxinfo -l I get: GL_MAX_ELEMENTS_VERTICES = 2 hm. Tested on current nvidia drivers. For a programmer this is confusing, is this a bug? regards, Martin |
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