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Old 09-26-07, 08:22 PM   #109
PaiN
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Default Re: Clive Barker's Jericho PC demo tomorrow

imo...Jericho is about the worst designed shooters I've played, boring, childish, poor controlls, you name it and its bad....The game plain stinks (unless you're a teenager with a console and somehow still thinks "good" means a game with blood and splatty sounds) yea....button mashing mini games???....big time "consolitis"
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Old 09-26-07, 08:23 PM   #110
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Default Re: Clive Barker's Jericho PC demo tomorrow

I really enjoyed the graphics. I don't think it's FSAA otherwise they wouldn't call it "smoothing" and I would think there would be a much larger performance hit and it doesn't look like AA.
2048x1536 0x Smoothing 35FPS, 2048x1536 8x Smoothing 30FPS.
Great lighting and shadows, very dynamic, love the DOF and motion blur. The model detail is awesome and the jiggle physics are in full effect, a very nice touch, great looking side-boob. I tried to grope the girls with my flaming arm but they kept running away. The world could be more detailed but it still looks great for a multi-platform game. This is not UE3 and is not the Neon engine (DiRT, OF2) this is an engine build by the devs, Mercury Steam.
My only real complaint is the controls. It's very hard to aim and keep control of your view, hence the assisted aiming option. No jump button, no run, no walk, no leans. The feeling of being there is totally destroyed by the mouse movement. I bet if I hooked up a 360 control, if I had one, I could walk and move at any speed. However I play PC games and this is not made as one, I will never hook a pad up to play a FPS. I do not have a start button on my mouse nor do I have an X, Y, A or B button. Stop trying to force people to use one by making the controls so ****ty you have no choice...MS. I had a little fun but not scary and not that much fun. Other than that its a great game I will not be paying for if they don't get it right. Imagin Crysis with an assisted aiming option.
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Old 09-26-07, 08:31 PM   #111
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Default Re: Clive Barker's Jericho PC demo tomorrow

Quote:
Originally Posted by breathemetal
Spore
Spore isn't set to be released until next Summer, possibly late Spring.
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Old 09-26-07, 08:35 PM   #112
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Default Re: Clive Barker's Jericho Demo Feedback Thread

I am still downloading the demo and will play it, but can someone let me know... does this have a quicksave feature.... that to me is the first sign of being consolized.. if there is no quicksave feature....
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Old 09-26-07, 08:39 PM   #113
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Default Re: Clive Barker's Jericho Demo Feedback Thread

Quote:
Originally Posted by hapooh
I am still downloading the demo and will play it, but can someone let me know... does this have a quicksave feature.... that to me is the first sign of being consolized.. if there is no quicksave feature....
You won't even need one.
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Old 09-26-07, 08:43 PM   #114
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Default Re: Clive Barker's Jericho Demo Feedback Thread

oh my god, this is awesome demo. despite with few bugs but i'll buy it for sure! i loved the last part of demo where you go down in the hole. man, that was tense. the model/textures are excellent! i love how you get to control three squads through out, each has special ablities that can be useful. i love the movement, similar to killzone. it runs great even it only uses 1 core.

i'll get it for pc.
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Old 09-26-07, 08:46 PM   #115
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Default Re: Clive Barker's Jericho PC demo tomorrow

Quote:
Originally Posted by CaptNKILL
Spore isn't set to be released until next Summer, possibly late Spring.
Thought it got pushed to 2009?
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Old 09-26-07, 09:00 PM   #116
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Default Re: Clive Barker's Jericho PC demo tomorrow

Quote:
Originally Posted by |MaguS|
Hows that a console thing? Are you talking about context sensitive situations and things? Like what Tomb Raider: Legends had? Whats wrong with those then? I loved moments like that, broke up the game abit and kept you on your toes...
Probably because the timing seems a bit odd. I wish the ****ing prompts were more clear like the ones in Tomb Raider: Legend.

Will someone please ****ing tell me the correct sequence of that god damn hole-falling QTE?

I've tried various timings, holding, tapping and nothing works for me.
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Old 09-26-07, 09:08 PM   #117
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Default Re: Clive Barker's Jericho PC demo tomorrow

Quote:
Originally Posted by grey_1
I doubt I'll be getting this.

It looks great and I was getting the hang of the controls...til I got to that hole she had to climb down.

Those little "games", like forcing a player to jump something they can barely make and dieing over and over...I hate that crap, useless and irritating.
i played with the 360 controller, all i had to do was follow the sequence of x y, b and a and i was down the whole.
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Old 09-26-07, 09:09 PM   #118
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Default Re: Clive Barker's Jericho Demo Feedback Thread

This demo KICKS ASS, and I am pretty picky when it comes to games.
Do not let other's negative feedback discourage you from trying it out.

Then again, this is my favorite type of game and I was personally really looking forward to it, so I am perhaps biased.
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Old 09-26-07, 09:10 PM   #119
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Default Re: Clive Barker's Jericho PC demo tomorrow

Quote:
Originally Posted by |MaguS|
Thought it got pushed to 2009?
Not yet.

http://en.wikipedia.org/wiki/Spore_%...Q07_transcript
Quote:
The expected release date has been pushed further into the future in successive announcements. On May 8, 2007, Electronic Arts CEO John Riccitiello said that the release of Spore is "right on the bubble with Q4 [January–March 2008], if not, for Q1 fiscal 09 [April–June 2008]". CFO Warren Jenson stated that the game will not be included in the company's financial plan for its current fiscal year, which ends March 31, 2008.[10]

On August 1, 2007, Riccitiello reaffirmed his previous statements in another conference call, saying the release "is sort of squarely targeted against March, April, May of next year", but cautioning that "intellectual properties like this and games like these are so large and so complex that we chose not to put it in our fiscal year guidance because these things are pretty hard to predict, and the outcomes can be volatile […] So our best guess right now is Q1 of next fiscal, but we're not actually providing guidance for next fiscal at this point."[11]
Sweet! I didn't know they were making a DS version!

Quote:
Maxis VP Patrick Beuchner revealed on July 10, 2007 during a G4TV interview that the Nintendo DS and mobile phone versions would ship the same day as the PC version.[2]
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Old 09-26-07, 09:14 PM   #120
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Default Re: Clive Barker's Jericho Demo Feedback Thread

I love this game I think it's going to be great when it comes out!!
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