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Old 10-30-07, 11:33 PM   #289
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Default Re: Clive Barker's Jericho Demo Feedback Thread

Can one change the FOV in this game somehow? Demo felt horribly zoomed in, like 60 or so.
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Old 10-31-07, 12:18 AM   #290
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Default Re: Clive Barker's Jericho Demo Feedback Thread

black is definately my favorite character. her mini launcher kicks arse. also the ghost bullet is fun.

I'm up to the river of blood and I just got tricked into getting trapped. is that about half way through?
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Old 10-31-07, 08:24 AM   #291
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Default Re: Clive Barker's Jericho Demo Feedback Thread

This game gets better as you enter the areas with the Templars. Thats where I am now.

It's hard to pick a favorite character because it depends on the situation. I switch characters quite often depending on whats needed at the time.

I also find it easier to do a fast character swap in close quarters by pressing one button when looking at them. That comes in super handy in heavy firefights when teammates are dropping.
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Old 10-31-07, 04:14 PM   #292
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Default Re: Clive Barker's Jericho Demo Feedback Thread

Quote:
Originally Posted by Armed_Baboon
black is definately my favorite character. her mini launcher kicks arse. also the ghost bullet is fun.
Yep same here .. the 'nade launcher kicks ass.

amazing how in some situations using one character can make the game much easier & choosing the un-appropriate character can make it much harder.

now without spoiling the action/fun for you : with one of the bosses i used to get all my squad beaten in a matter of 2 minutes until i used a character the changed the whole situation & made me finish the combat in a matter of 1 minute!
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Old 10-31-07, 04:19 PM   #293
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Default Re: Clive Barker's Jericho Demo Feedback Thread

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Originally Posted by SH64
Yep same here .. the 'nade launcher kicks ass.

amazing how in some situations using one character can make the game much easier & choosing the un-appropriate character can make it much harder.

now without spoiling the action/fun for you : with one of the bosses i used to get all my squad beaten in a matter of 2 minutes until i used a character the changed the whole situation & made me finish the combat in a matter of 1 minute!
Yep using the proper character with the weapon or ability you need can make a night and day difference. I am replaying specific levels I liked using different characters and strategies because I finished the game. Running it in Italian for flavor.
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Old 10-31-07, 06:26 PM   #294
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Default Re: Clive Barker's Jericho Demo Feedback Thread

If you have a good bit of distance between you and where the enemies are spawning, Black with the scoped rifle is hard to beat. blow their heads off before they get close to you. If they are right on top of you, you need full auto fire.. keeps the knights in armor from getting a swing off.
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Old 10-31-07, 06:29 PM   #295
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Default Re: Clive Barker's Jericho Demo Feedback Thread

Quote:
Originally Posted by Armed_Baboon
If you have a good bit of distance between you and where the enemies are spawning, Black with the scoped rifle is hard to beat. blow their heads off before they get close to you. If they are right on top of you, you need full auto fire.. keeps the knights in armor from getting a swing off.
For the Roman knights i use Cole's hand grenades .. its fun watching them fly after the explosion
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Old 11-01-07, 01:28 AM   #296
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Default Re: Clive Barker's Jericho Demo Feedback Thread

Just beat the game .. it was a blast!
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Old 11-02-07, 01:31 PM   #297
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Default Re: Clive Barker's Jericho Demo Feedback Thread

I finished it up last night and overall I thought it was a little better than average. However, the ending was too abrupt and I was left wondering what exactly happened. I played the last level over again to see what I missed and while I think I get it now, it was still very anti-climatic.
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Old 11-02-07, 10:25 PM   #298
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Default Re: Clive Barker's Jericho Demo Feedback Thread

Quote:
Originally Posted by zer0
how do you command the others to stand on the other 2 tiles?



is this a bug?


EDIT:

i got it working now.



thanks for the replies
YW

yeah it was a bit stupid they dont stand in the tiles correctly. the same problem will be repeated afterwards so you know what to do now
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Old 11-19-07, 04:00 AM   #299
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Default Re: Clive Barker's Jericho Demo Feedback Thread

Quote:
Originally Posted by zer0
bump
You need to use the powers that it uses against you. The first power it uses is "telekinesis push".
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Old 11-19-07, 04:13 AM   #300
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Default Re: Clive Barker's Jericho Demo Feedback Thread

Quote:
Originally Posted by zer0

how do you kill this child?????
...
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