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Old 10-22-07, 04:46 PM   #49
sillyeagle
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

I don't know that it is holographic, but one developer had this to say about it. I don't know what a GDI+ HUD is though.

Quote:
Some of the best known third-party individuals were contracted by ACES to model the a/c and program the gauge systems. In fact, the F18 has the first fully GDI+ HUD in the VC, something that no one has been able to accomplish to date!
Another said this:

Quote:
Virtuali s.a.s. created the virtual ****pit for the F/A-18a including all of the 3D gauges and functioning glass panels. The radar page was a great surprise as we didn't think we would get that late in the game, but it is very cool. They did an amazing job on this ****pit and all of the functionality in it, and I couldn't be happier with their work. If you have seen the Cloud 9 F4 Phantom, you will be familiar with their work and the F/A-18a is a real standout. Virtuali s.a.s. also created the glass gauges for the EH-101 which turned out nice as well.
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Old 10-22-07, 05:21 PM   #50
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

With the introduction of Windows XP, GDI was deprecated in favor of its successor, the C++ based GDI+ subsystem. GDI+ is an improved 2D graphics environment, adding advanced features such as anti-aliased 2D graphics, floating point coordinates, gradient shading, more complex path management, intrinsic support for modern graphics-file formats like JPEG and PNG (which were conspicuously absent in GDI), and general support for composition of affine transformations in the 2D view pipeline. GDI+ uses ARGB values to represent color. Use of these features is apparent in Windows XP's user interface, and their presence in the basic graphics layer greatly simplifies implementations of vector-graphics systems such as Flash or SVG. The GDI+ dynamic library can be shipped with an application and used under older versions of Windows.

http://en.wikipedia.org/wiki/Graphics_Device_Interface

Not sure if it's related to the same GDI+ in the addon.
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Old 10-22-07, 06:02 PM   #51
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

This looks pretty good. Guess I'll look for it this week.
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Old 10-22-07, 06:05 PM   #52
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

Quote:
Originally Posted by Noodles
if it isnt posted online for someone else to find.

i'll get it from work.

and LOL @ the red bull plane dealy.. thats insane. somethign could so easily go wrong in a city!!!!!!
http://www.flickr.com/photos/tags/redbullairrace/
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Old 10-23-07, 09:40 AM   #53
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

Quote:
Originally Posted by sillyeagle
I don't know that it is holographic, but one developer had this to say about it. I don't know what a GDI+ HUD is though.
Yeah there's no arguing that the HUD and entire jet looks good. But if you look at the pic in my last post you can see that the horizon line on the HUD is well below the actual horizon line that the sea makes with the sky. The HUD horizon line should be at that meeting point or slightly above that point, but certainly not below it. If the HUD is a non-holographic overlay then the velocity vector (Flight Path Marker) is not only useless but it will report erroneous data.

Here's hoping when it hits the shelves that this is not the case.
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Old 10-23-07, 02:25 PM   #54
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

I'll be picking this up today from Circut City. You can't beat $17.99 I'll try to get some befor and after acceleration numbers to see what kind of boost in FPS I get. I'm looking real forward to testing out that F/A-18.
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Old 10-23-07, 02:37 PM   #55
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

I looked at Best Buy today and they didn't have it.
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Old 10-23-07, 03:00 PM   #56
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

Does it come with the DX10 patch? or is that to be release later
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Old 10-23-07, 03:02 PM   #57
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

Quote:
Originally Posted by Fee
Does it come with the DX10 patch? or is that to be release later
Comes with it and will be available as a stand-alone download after release.
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Old 10-23-07, 03:10 PM   #58
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

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Originally Posted by SJA06
Comes with it and will be available as a stand-alone download after release.
sweet, cant wait for some screens
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Old 10-23-07, 03:35 PM   #59
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

Well i gotta wait till the 2nd of nov for acceleration here in the UK

& Fee heres some pics for you to check out in a moster thread at FSW

http://www.flightsimworld.com/forums...owtopic=128136
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Old 10-23-07, 07:26 PM   #60
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

Quote:
Originally Posted by omzig
Well i gotta wait till the 2nd of nov for acceleration here in the UK

& Fee heres some pics for you to check out in a moster thread at FSW

http://www.flightsimworld.com/forums...owtopic=128136
Sweet thanks
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